Reports on Progress

Experimental procedures Selected results
Selection of programme material
Setting up the equipment
Experimental design
Attributes
Scales
Example Instructions
High-frequency limitation effects
Low-frequency limitation effects
Audio-Visual interaction
How scales may bias results!
Comparison of down-mix algorithms
Computer games and multichannel audio quality
Assesment of Timbral and Spatial Fidelities

Modelling Photos
Predictor A
Predictor B
Quality Adviser
Accuracy
Validation
Listening Room (1)
Listening Room (2)
Programme Material Selection
Supervising Listening Tests
Rocky Mountains in Banff